
Feather Card Stylizer is a powerful Python script for Autodesk Maya designed to streamline the rigging and grooming process for feather and hair cards.
Stop manually moving vertices or dealing with auto-topology tools that fail on curved meshes. This tool gives you 100% control by allowing you to manually define the spine, creating a perfect curve-driven deformation system in seconds.
๐ฏ Precision Manual Workflow: Simply select one edge on the spine of your mesh, and the script automatically detects the full loop to generate the control curve. Works perfectly on complex shapes (U-bends, spirals, twists) where automatic tools fail.
โก One-Click Rigging: Automatically converts edges to curves, applies a Wire Deformer, groups the hierarchy, and locks the mesh so you don't accidentally select it.
๐๏ธ Non-Destructive Updates: Changed your mind? Select the generated curve and use the UI sliders to adjust Control Point Density (Spans) or Deformation Range (Dropoff) instantly. No need to undo or re-rig!
๐ ๏ธ Instant Grooming: The script automatically switches to Component Mode (CVs) after generation, letting you start styling immediately.
Select your feather/hair card mesh and enter Edge Mode.
Select ONE edge along the center spine of the geometry.
Click "Create from Selected Edge".
Start grooming! (Use the "Update Selected" button to tweak settings anytime).
.py Script file
Installation instructions
Supported Software: Autodesk Maya (Windows)
Language: Python 3 (Maya 2022+)